Revving up….

So, i got the word today that the contract on the interactive novel is finally a go–they’ve agreed to mine and my agent’s terms, and soon as the copy editor is done, Way Walkers will officially be hitting the inter-webs with it’s debut storyline, Way Walkers: University.  It’s going to be a bit before this website is up to par, with me doing it all myself, but hopefully i’ll be able to give everyone updates and what-not as i go.  And hopefully we’ll see enough copies downloaded and played that i can feel comfortable starting the sequel.

 

I have to say it’s a bit surreal, even unnerving to finally have this project on the go after the publisher twiddling their thumbs for five months, but i suppose ultimately I’m happy to be moving forward.  It’s going to be a heck of a ride.

 

j. leigh

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Posted on May 16, 2012, in Author's Blog. Bookmark the permalink. 8 Comments.

  1. Yay! I can’t wait to play the game (once I steal one of my friend’s phone that is). and remember, roller coasters and crazy rides too. …though if you don’t like roller coasters you may have a problem O.o

  2. I just beta tested your game and I must say I love your work. Just amazing, I can’t wait to see what this can become!

    • Hi! Thank you! how were you able to get a hold of the beta testing??

      • I’m a member of COG forums and in order to make sure there are no grammar errors, appropriate feedback etc. the admin does beta testing for a few members on the forum on the rules that they not talk about the game at all, but send any issues and feedback they have to the admin. It’s secured with a password so nobody can just go online and play it, and we’re not allowed to release any information on the game itself until the release.

        • oh okay! I didn’t know they did that! 😄 Well, i’m glad you enjoyed it and thanks for stopping by to let me know– i’m admittedly a little nervous still about the response it’ll have, as it seems to me very different from the normal COG releases. :3

          • It is and that’s why I loved it so much, the mythology and design behind it is excellent, real grand scale. Easily on par with the best of COG’s games. Don’t think you’ll have too much to worry about.

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