So, been dealing with a lot of personal stuffs the last few weeks, both good and bad, happy and sad.  Yet, despite distractions i’ve been making a fine amount of headway on the CoG sequel.  I’ve got the rough coding for next two chapters pretty fleshed out, though i need to sort a few pacing issues before i can say it’s ‘done’–at least the skeletal part.  Anyways, the good news is the spitting is saving my brain for pain and i honestly think i’ll be ale to do alpha testing by the fall.  ^_^


On the bad news front, there was some trouble with the copyediting of Way Walkers: Tazu where as some files got corrupted and, well, my poor diligent content editor had to start all over again. 😦  I don’t know how much of a delay this will make for the novel, but i will say i’ll do my best to make up as much time lost on my end when the edits come back to me.  Anyways, send nice thoughts to my poor content editor who bravely started again–if it were me i’d be sobbing in  a corner somewhere.


Back to the happy front, WW:U has been doing well enough that i could afford to hired someone to help with the artwork for the game, and my dear friend from *Piccolaria has agreed to take-up the commissions!   Be excited, her artwork is amazing, as seen here with the gorgeous picture of Jathen from Way Walkers:Tazu she did! Image


Posted on May 16, 2013, in Author's Blog. Bookmark the permalink. Leave a comment.

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